Showing posts with label drawing basics. Show all posts
Showing posts with label drawing basics. Show all posts

Wednesday, June 06, 2012

Chisel Point

Original Post: 10/14/2010

The most versatile pencil point is the chisel point. The top sharp edge can be used for finer markings, details and creating fine lines. The flat angled plane can be used for shading.

To easily create the chisel point:

a) sharpen the pencil
b) hold the pencil at an angle
c) lightly scrub the tip on fine sandpaper

Fern Sketch - Negative Drawing

Original Post: 7/31/2010

Ferns. I love them, they are rich in texture and would be a great addition to wooded scenes. They've been elluding my pencil though. In Mike's book "Drawing From Line to Life", he suggests disengaging the subject by drawing the space around it, or what is called negative drawing.

So I ignored the leaves, focused on the dark spaces between the leaves. I also did not outline anything, again the focus on only tonal shapes "between the leaves".

This is so exciting!!!! Ferns appeared for the first time on my paper! Very fresh, spontaneous and organic.

Here is the small incomplete sketch, but expresses a major milestone....one step closer to the negative world.


Pencil Grip

Original Post: 3/21/2010

If you find yourself using a 'death-grip' on your pencil or your pencil strokes are tight, try holding your pencil under-handed with the back of the pencil resting on your little finger. Do not flex at the wrist but create your pencil stroke using your whole arm. Also do not rest your hand on the paper.


It takes a bit practice to learn to control your pencil stroke, but it's much more fluid than the writing position. Anytime you find yourself tightening or using the death grip on your pencil, force yourself to change the position to under hand.

Components of Light and Shade



This is a practice of drawing a sphere in 3-dimensionality using the 7 components of light and shade.




Thursday, April 23, 2009

Drawing - Structures and Buildings


Buildings can create interest and diversity to a landscape. It can be the focal point or it can be a supporting actor. It can create a scene that tells a story, it can help put people or animals into perspective or create a backdrop for the scene. Buildings are one of the easiest ways to identify geographical regions. From urban skylines to country cottages, fishing shacks to barns, mines, mills, churches and historical architectural wonders - they are an endless resource for the artist.




COMPOSITION CONSIDERATIONS.

How much of the building do you want to include? Perhaps it's just a window, a door, or a corner of a building is used to create an interesting composition.

A part of the structure or the entire building may be drawn. But even if the building is the focal point, the surrounding landscape is just as important. It should complement and embrace the building.

Be sure objects are of the proper proportion. Checking the size of windows and doors to match the height of people, animals or other objects is important.

How to lead the eye through the scene? A road or a path can lead
and control the viewer's direction into the scene. The sway of the grass or a branch can also

PERSPECTIVE

Drawing realistic buildings requires an understanding of perspective. If perspective rules are ignored, you will find the building will not 'sit' in the scene correctly. My book "Drawing Made Easy:Beautiful Landscapes" briefly touches on the subject. Two other good books include: Perspective (Artist's Library series #13) by William F Powell and Drawing Scenery: Landscapes, Seascapes and Buildings (The Art of Drawing) by Giovanni Civardi

Using perspective is fundamental to making a building structure look correct, but it should not dominate the artwork. Diligently drawing straight lines to perfect perspective sucks the life right out of the piece and the artwork will start to resemble illustration or architectural drawings. My preference is to use a t-square to confirm or correct my sketched outline. I will then deliberately freehand over a ruler line to breathe life back into the edge.

Perspective is used to create a sense of depth for the buildings, but paying attention to placement of objects, overlapping of objects and aerial or atmospheric perspective also have key roles in the success of the scene.

Consistent light source. Identify the direction of the sun and create the shadow angles consistently. This will create a solid 3-dimensional structure. Try doing thumbnail sketches to change the light source direction from early morning, to noon to late afternoon. Changing the direction of the shadows may create an entirely different mood or feeling to the scene. It can also help you understand the value composition

NEW v. OLD BUILDINGS

New buildings - The window frames and angles need to be sharp and crisp. On an older building these can be relaxed slightly, but they are still critical to the success of the building. On old buildings, perspective still applies. Unless the building has an intentional lean or ready to fall down, the vertical lines are still vertical and the side angles still converge to a vanishing point.



TEXTURES

This is where the fun begins. Bricks, stonework, shingles, window trimmings and old wood are just a few of the wonderful textures to explore when drawing buildings. I don't attempt to draw every brick or every stone in a building so I am always experimenting with pencil strokes to find just the right pattern to 'represent' the texture.